11/19/09

Drawings without paper...

I developed sectional diagrams of from the the chip board model... shown previously. The assignment was to use any two drawings of our building that we wished and create sculpture from those drawings, objects that on the surface looked like the drawings really other than the outline had nothing to do with the actual section.



The first one was a wood or wire representation. I studied a small section of the book stacks with the path that moves through it.







The second was a cast representation. The outline of the drawing was taken from a section of the reading spaced formed along the wall.


10/28/09

New Issues


This model has pieces that penetrate the wall and form continuous spaces that act on a different axis then the walls.

Yet this second model has also of nice sectional qualities... there are 4 clear bars of "pushing and pulling" that adjust the 7 walls. I created this second model to help me understand what can happen to this wall on the three floors. How does it move? What set of conditions limit it? Will every shift mean there is other program in that area? Or is restricted to reading rooms? Do I break out of the double square space to add other program? Now along with all these things I to decide how the wall interacts with a horizontal plane to attach the walls in some areas. This is the main issue, how I mesh these to models to make a cohesive whole.

10/22/09

Update


I am trying to explore the possibilities of the space through modeling. Each wall or stack of books stands 4 stories, each at 12 feet. The wall themselves are about 3 feet thick, containing all structure and mechanical. The walls once in scale do not seem as overwhelming as I had feared they might need to be. I am still fighting the constant battle of balancing the wall elements with the emphasis on the dual directionality of the space.

Shadow...



Being that my building is completely underground the way the building meets the ground plane is very important. The shadows or light wells could make or break the project. I want the ground to be folded and adjusted much like my map to create the light conditions. The light will cascade down the wall and infer on the ground the major directions and movement of the library. I held my map up to the light to see what kind of shadows the plane would make and it have me some interesting idea of how I need to design the light wells... I don't want the wells to simply be glass block floors on the upper quad that let light in but a series of folds and moves that create the path for light.

10/21/09

Intent



The bookshelves become the walls which hide all the structure. To assure that the project does not only become about the walls, and it also relates the the original mapping project, the reading rooms will move perpendicular to the directionality of the stacks. Reading rooms will not be the only element breaking the direction of the stacks, some paths and circulation will cut through the space between the walls to make connections and emphasize the perpendicular. The circulation with move along the walls not within so that the walls do not get too thick. I am presently trying to solve how this circulation moves through and around the books without taking over the space or becoming too repetitive, I need to find the perfect balance. All the stacks and reading rooms will fill a rectilinear space and the other parts of the program will break about of the box. Essentially this space could be infinitely expanded by adding more units or walls.

10/16/09

Library Design

I am developing the library as a system of thick monolithic walls, 6 to be particular that contain all the books. These walls will have reading rooms carved through them to create a positive and negative spacial relationship. Each wall will have a certain type of literature, the circulation will move through and around the walls and reading rooms.

UNAM

The trip to the university secured my site decision, the building will be underground south of the library. With a garden that drops down to the entry level of the new library and gives a hint to the oblivion below.